🔗 Share this article Tetris Couldn't Win at This Gaming Ceremony — A New Category Could Fix That As any prominent prize-giving event nears, you'll find a clamor for the addition fresh award types to recognize unsung work and satisfy the passions of fans dedicated to specific genres. A fellow writer previously argued for a horror game category. It would be amazing. So would strategy board titles, which is a passionate advocate's mission. However, I must insist when I prioritize because like all dedicated enthusiasts, there's a strong justification for why my demand stands as crucial above others. The demand is this: It's essential to create a classification for brain-teasing titles. Organizing Gaming Categories Categorizing art by genre is not a science; opinions vary greatly, and inevitably spark debates resulting in unclear classifications. It's understandable that cinema institutions avoid this approach. But it is an essential concession in the world of video games, which are so diverse they barely qualify one unified medium. For comprehensive acknowledgment of gaming accomplishments to receive acknowledgment, and to ensure all game types to have a chance for representation, classification by type becomes crucial. Existing Game Classification System Prominent interactive entertainment events offer these award types recognizing Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Together, these classifications actually cover numerous genres, allowing placement accommodating various experiences. This doesn't apply to logic-based experiences. No suitable classification appears to put them. Consider three of outstanding current releases, all very different: structural challenges from a specific release, fast-paced pattern recognition in a different title, and the sweetly sociological logic puzzles of a third title. Which classification works within current classifications? Nowhere, that’s where. The Representation Problem Many instances occur of brilliant puzzle games launched regularly without proper recognition during gaming ceremonies, if they accidentally match award groups including Handheld titles, VR/AR Game, or the extremely competitive Indie races. An iconic brain-teaser received no recognition for anything that year Another imaginative release missed out during that ceremony Well-received sorting experience got ignored in 2021 Limited numbers of logic titles barely qualified for independent or mobile categories Importance of Logic Titles These are often compact experiences, however the design of the puzzle game holds tremendous importance. Well-known matching games stand as most popular titles worldwide maintaining this status for an extended period. The legendary block-stacking game competes with famous sandbox experiences for the title of most purchased experience; it also contends for best game of all time. Logic titles represent cornerstones within interactive entertainment, and engaging across multiple categories. The Solution and Justification Logic titles wouldn't face that issue. You could fill a field of five with fascinating, diverse, deserving games annually without trouble — or rather, with difficulty, since numerous excellent numerous deserving experiences. Restating the point, these represent titles that otherwise have no home in important events. Brain-teaser creators are working at the hard edge of video game design, creating some of the purest expressions of gaming itself. Just like cinema stunt performers, they deserve recognition. Let’s not keep them waiting decades.